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//! Constructs the dependency graph for compilation. //! //! Rust code is typically organized as a set of Cargo packages. The //! dependencies between the packages themselves are stored in the //! `Resolve` struct. However, we can't use that information as is for //! compilation! A package typically contains several targets, or crates, //! and these targets has inter-dependencies. For example, you need to //! compile the `lib` target before the `bin` one, and you need to compile //! `build.rs` before either of those. //! //! So, we need to lower the `Resolve`, which specifies dependencies between //! *packages*, to a graph of dependencies between their *targets*, and this //! is exactly what this module is doing! Well, almost exactly: another //! complication is that we might want to compile the same target several times //! (for example, with and without tests), so we actually build a dependency //! graph of `Unit`s, which capture these properties. use crate::core::compiler::Unit; use crate::core::compiler::{BuildContext, CompileKind, CompileMode}; use crate::core::dependency::Kind as DepKind; use crate::core::package::Downloads; use crate::core::profiles::{Profile, UnitFor}; use crate::core::resolver::Resolve; use crate::core::{InternedString, Package, PackageId, Target}; use crate::CargoResult; use log::trace; use std::collections::{HashMap, HashSet}; /// The dependency graph of Units. pub type UnitGraph<'a> = HashMap<Unit<'a>, Vec<UnitDep<'a>>>; /// A unit dependency. #[derive(Debug, Clone, Hash, Eq, PartialEq, PartialOrd, Ord)] pub struct UnitDep<'a> { /// The dependency unit. pub unit: Unit<'a>, /// The purpose of this dependency (a dependency for a test, or a build /// script, etc.). pub unit_for: UnitFor, /// The name the parent uses to refer to this dependency. pub extern_crate_name: InternedString, /// Whether or not this is a public dependency. pub public: bool, } /// Collection of stuff used while creating the `UnitGraph`. struct State<'a, 'cfg> { bcx: &'a BuildContext<'a, 'cfg>, waiting_on_download: HashSet<PackageId>, downloads: Downloads<'a, 'cfg>, unit_dependencies: UnitGraph<'a>, package_cache: HashMap<PackageId, &'a Package>, usr_resolve: &'a Resolve, std_resolve: Option<&'a Resolve>, /// This flag is `true` while generating the dependencies for the standard /// library. is_std: bool, } pub fn build_unit_dependencies<'a, 'cfg>( bcx: &'a BuildContext<'a, 'cfg>, resolve: &'a Resolve, std_resolve: Option<&'a Resolve>, roots: &[Unit<'a>], std_roots: &[Unit<'a>], ) -> CargoResult<UnitGraph<'a>> { let mut state = State { bcx, downloads: bcx.packages.enable_download()?, waiting_on_download: HashSet::new(), unit_dependencies: HashMap::new(), package_cache: HashMap::new(), usr_resolve: resolve, std_resolve, is_std: false, }; let std_unit_deps = calc_deps_of_std(&mut state, std_roots)?; deps_of_roots(roots, &mut state)?; super::links::validate_links(state.resolve(), &state.unit_dependencies)?; // Hopefully there aren't any links conflicts with the standard library? if let Some(std_unit_deps) = std_unit_deps { attach_std_deps(&mut state, std_roots, std_unit_deps); } connect_run_custom_build_deps(&mut state.unit_dependencies); // Dependencies are used in tons of places throughout the backend, many of // which affect the determinism of the build itself. As a result be sure // that dependency lists are always sorted to ensure we've always got a // deterministic output. for list in state.unit_dependencies.values_mut() { list.sort(); } trace!("ALL UNIT DEPENDENCIES {:#?}", state.unit_dependencies); Ok(state.unit_dependencies) } /// Compute all the dependencies for the standard library. fn calc_deps_of_std<'a, 'cfg>( mut state: &mut State<'a, 'cfg>, std_roots: &[Unit<'a>], ) -> CargoResult<Option<UnitGraph<'a>>> { if std_roots.is_empty() { return Ok(None); } // Compute dependencies for the standard library. state.is_std = true; deps_of_roots(std_roots, &mut state)?; state.is_std = false; Ok(Some(std::mem::replace( &mut state.unit_dependencies, HashMap::new(), ))) } /// Add the standard library units to the `unit_dependencies`. fn attach_std_deps<'a, 'cfg>( state: &mut State<'a, 'cfg>, std_roots: &[Unit<'a>], std_unit_deps: UnitGraph<'a>, ) { // Attach the standard library as a dependency of every target unit. for (unit, deps) in state.unit_dependencies.iter_mut() { if !unit.kind.is_host() && !unit.mode.is_run_custom_build() { deps.extend(std_roots.iter().map(|unit| UnitDep { unit: *unit, unit_for: UnitFor::new_normal(), extern_crate_name: unit.pkg.name(), // TODO: Does this `public` make sense? public: true, })); } } // And also include the dependencies of the standard library itself. for (unit, deps) in std_unit_deps.into_iter() { if let Some(other_unit) = state.unit_dependencies.insert(unit, deps) { panic!("std unit collision with existing unit: {:?}", other_unit); } } } /// Compute all the dependencies of the given root units. /// The result is stored in state.unit_dependencies. fn deps_of_roots<'a, 'cfg>(roots: &[Unit<'a>], mut state: &mut State<'a, 'cfg>) -> CargoResult<()> { // Loop because we are downloading while building the dependency graph. // The partially-built unit graph is discarded through each pass of the // loop because it is incomplete because not all required Packages have // been downloaded. loop { for unit in roots.iter() { state.get(unit.pkg.package_id())?; // Dependencies of tests/benches should not have `panic` set. // We check the global test mode to see if we are running in `cargo // test` in which case we ensure all dependencies have `panic` // cleared, and avoid building the lib thrice (once with `panic`, once // without, once for `--test`). In particular, the lib included for // Doc tests and examples are `Build` mode here. let unit_for = if unit.mode.is_any_test() || state.bcx.build_config.test() { UnitFor::new_test(state.bcx.config) } else if unit.target.is_custom_build() { // This normally doesn't happen, except `clean` aggressively // generates all units. UnitFor::new_build() } else if unit.target.for_host() { // Proc macro / plugin should never have panic set. UnitFor::new_compiler() } else { UnitFor::new_normal() }; deps_of(unit, &mut state, unit_for)?; } if !state.waiting_on_download.is_empty() { state.finish_some_downloads()?; state.unit_dependencies.clear(); } else { break; } } Ok(()) } /// Compute the dependencies of a single unit. fn deps_of<'a, 'cfg>( unit: &Unit<'a>, state: &mut State<'a, 'cfg>, unit_for: UnitFor, ) -> CargoResult<()> { // Currently the `unit_dependencies` map does not include `unit_for`. This should // be safe for now. `TestDependency` only exists to clear the `panic` // flag, and you'll never ask for a `unit` with `panic` set as a // `TestDependency`. `CustomBuild` should also be fine since if the // requested unit's settings are the same as `Any`, `CustomBuild` can't // affect anything else in the hierarchy. if !state.unit_dependencies.contains_key(unit) { let unit_deps = compute_deps(unit, state, unit_for)?; state.unit_dependencies.insert(*unit, unit_deps.clone()); for unit_dep in unit_deps { deps_of(&unit_dep.unit, state, unit_dep.unit_for)?; } } Ok(()) } /// For a package, returns all targets that are registered as dependencies /// for that package. /// This returns a `Vec` of `(Unit, UnitFor)` pairs. The `UnitFor` /// is the profile type that should be used for dependencies of the unit. fn compute_deps<'a, 'cfg>( unit: &Unit<'a>, state: &mut State<'a, 'cfg>, unit_for: UnitFor, ) -> CargoResult<Vec<UnitDep<'a>>> { if unit.mode.is_run_custom_build() { return compute_deps_custom_build(unit, state); } else if unit.mode.is_doc() { // Note: this does not include doc test. return compute_deps_doc(unit, state); } let bcx = state.bcx; let id = unit.pkg.package_id(); let deps = state.resolve().deps(id).filter(|&(_id, deps)| { assert!(!deps.is_empty()); deps.iter().any(|dep| { // If this target is a build command, then we only want build // dependencies, otherwise we want everything *other than* build // dependencies. if unit.target.is_custom_build() != dep.is_build() { return false; } // If this dependency is **not** a transitive dependency, then it // only applies to test/example targets. if !dep.is_transitive() && !unit.target.is_test() && !unit.target.is_example() && !unit.mode.is_any_test() { return false; } // If this dependency is only available for certain platforms, // make sure we're only enabling it for that platform. if !bcx.dep_platform_activated(dep, unit.kind) { return false; } // If we've gotten past all that, then this dependency is // actually used! true }) }); let mut ret = Vec::new(); for (id, _) in deps { let pkg = match state.get(id)? { Some(pkg) => pkg, None => continue, }; let lib = match pkg.targets().iter().find(|t| t.is_lib()) { Some(t) => t, None => continue, }; let mode = check_or_build_mode(unit.mode, lib); let dep_unit_for = unit_for.with_for_host(lib.for_host()); if bcx.config.cli_unstable().dual_proc_macros && lib.proc_macro() && !unit.kind.is_host() { let unit_dep = new_unit_dep(state, unit, pkg, lib, dep_unit_for, unit.kind, mode)?; ret.push(unit_dep); let unit_dep = new_unit_dep(state, unit, pkg, lib, dep_unit_for, CompileKind::Host, mode)?; ret.push(unit_dep); } else { let unit_dep = new_unit_dep( state, unit, pkg, lib, dep_unit_for, unit.kind.for_target(lib), mode, )?; ret.push(unit_dep); } } // If this target is a build script, then what we've collected so far is // all we need. If this isn't a build script, then it depends on the // build script if there is one. if unit.target.is_custom_build() { return Ok(ret); } ret.extend(dep_build_script(unit, state)?); // If this target is a binary, test, example, etc, then it depends on // the library of the same package. The call to `resolve.deps` above // didn't include `pkg` in the return values, so we need to special case // it here and see if we need to push `(pkg, pkg_lib_target)`. if unit.target.is_lib() && unit.mode != CompileMode::Doctest { return Ok(ret); } ret.extend(maybe_lib(unit, state, unit_for)?); // If any integration tests/benches are being run, make sure that // binaries are built as well. if !unit.mode.is_check() && unit.mode.is_any_test() && (unit.target.is_test() || unit.target.is_bench()) { ret.extend( unit.pkg .targets() .iter() .filter(|t| { let no_required_features = Vec::new(); t.is_bin() && // Skip binaries with required features that have not been selected. t.required_features().unwrap_or(&no_required_features).iter().all(|f| { unit.features.contains(&f.as_str()) }) }) .map(|t| { new_unit_dep( state, unit, unit.pkg, t, UnitFor::new_normal(), unit.kind.for_target(t), CompileMode::Build, ) }) .collect::<CargoResult<Vec<UnitDep<'a>>>>()?, ); } Ok(ret) } /// Returns the dependencies needed to run a build script. /// /// The `unit` provided must represent an execution of a build script, and /// the returned set of units must all be run before `unit` is run. fn compute_deps_custom_build<'a, 'cfg>( unit: &Unit<'a>, state: &mut State<'a, 'cfg>, ) -> CargoResult<Vec<UnitDep<'a>>> { if let Some(links) = unit.pkg.manifest().links() { if state.bcx.script_override(links, unit.kind).is_some() { // Overridden build scripts don't have any dependencies. return Ok(Vec::new()); } } // When not overridden, then the dependencies to run a build script are: // // 1. Compiling the build script itself. // 2. For each immediate dependency of our package which has a `links` // key, the execution of that build script. // // We don't have a great way of handling (2) here right now so this is // deferred until after the graph of all unit dependencies has been // constructed. let unit_dep = new_unit_dep( state, unit, unit.pkg, unit.target, // All dependencies of this unit should use profiles for custom // builds. UnitFor::new_build(), // Build scripts always compiled for the host. CompileKind::Host, CompileMode::Build, )?; Ok(vec![unit_dep]) } /// Returns the dependencies necessary to document a package. fn compute_deps_doc<'a, 'cfg>( unit: &Unit<'a>, state: &mut State<'a, 'cfg>, ) -> CargoResult<Vec<UnitDep<'a>>> { let bcx = state.bcx; let deps = state .resolve() .deps(unit.pkg.package_id()) .filter(|&(_id, deps)| { deps.iter().any(|dep| match dep.kind() { DepKind::Normal => bcx.dep_platform_activated(dep, unit.kind), _ => false, }) }); // To document a library, we depend on dependencies actually being // built. If we're documenting *all* libraries, then we also depend on // the documentation of the library being built. let mut ret = Vec::new(); for (id, _deps) in deps { let dep = match state.get(id)? { Some(dep) => dep, None => continue, }; let lib = match dep.targets().iter().find(|t| t.is_lib()) { Some(lib) => lib, None => continue, }; // Rustdoc only needs rmeta files for regular dependencies. // However, for plugins/proc macros, deps should be built like normal. let mode = check_or_build_mode(unit.mode, lib); let dep_unit_for = UnitFor::new_normal().with_for_host(lib.for_host()); let lib_unit_dep = new_unit_dep( state, unit, dep, lib, dep_unit_for, unit.kind.for_target(lib), mode, )?; ret.push(lib_unit_dep); if let CompileMode::Doc { deps: true } = unit.mode { // Document this lib as well. let doc_unit_dep = new_unit_dep( state, unit, dep, lib, dep_unit_for, unit.kind.for_target(lib), unit.mode, )?; ret.push(doc_unit_dep); } } // Be sure to build/run the build script for documented libraries. ret.extend(dep_build_script(unit, state)?); // If we document a binary/example, we need the library available. if unit.target.is_bin() || unit.target.is_example() { ret.extend(maybe_lib(unit, state, UnitFor::new_normal())?); } Ok(ret) } fn maybe_lib<'a>( unit: &Unit<'a>, state: &mut State<'a, '_>, unit_for: UnitFor, ) -> CargoResult<Option<UnitDep<'a>>> { unit.pkg .targets() .iter() .find(|t| t.linkable()) .map(|t| { let mode = check_or_build_mode(unit.mode, t); new_unit_dep( state, unit, unit.pkg, t, unit_for, unit.kind.for_target(t), mode, ) }) .transpose() } /// If a build script is scheduled to be run for the package specified by /// `unit`, this function will return the unit to run that build script. /// /// Overriding a build script simply means that the running of the build /// script itself doesn't have any dependencies, so even in that case a unit /// of work is still returned. `None` is only returned if the package has no /// build script. fn dep_build_script<'a>( unit: &Unit<'a>, state: &State<'a, '_>, ) -> CargoResult<Option<UnitDep<'a>>> { unit.pkg .targets() .iter() .find(|t| t.is_custom_build()) .map(|t| { // The profile stored in the Unit is the profile for the thing // the custom build script is running for. let profile = state .bcx .profiles .get_profile_run_custom_build(&unit.profile); new_unit_dep_with_profile( state, unit, unit.pkg, t, UnitFor::new_build(), unit.kind, CompileMode::RunCustomBuild, profile, ) }) .transpose() } /// Choose the correct mode for dependencies. fn check_or_build_mode(mode: CompileMode, target: &Target) -> CompileMode { match mode { CompileMode::Check { .. } | CompileMode::Doc { .. } => { if target.for_host() { // Plugin and proc macro targets should be compiled like // normal. CompileMode::Build } else { // Regular dependencies should not be checked with --test. // Regular dependencies of doc targets should emit rmeta only. CompileMode::Check { test: false } } } _ => CompileMode::Build, } } /// Create a new Unit for a dependency from `parent` to `pkg` and `target`. fn new_unit_dep<'a>( state: &State<'a, '_>, parent: &Unit<'a>, pkg: &'a Package, target: &'a Target, unit_for: UnitFor, kind: CompileKind, mode: CompileMode, ) -> CargoResult<UnitDep<'a>> { let profile = state.bcx.profiles.get_profile( pkg.package_id(), state.bcx.ws.is_member(pkg), unit_for, mode, state.bcx.build_config.profile_kind.clone(), ); new_unit_dep_with_profile(state, parent, pkg, target, unit_for, kind, mode, profile) } fn new_unit_dep_with_profile<'a>( state: &State<'a, '_>, parent: &Unit<'a>, pkg: &'a Package, target: &'a Target, unit_for: UnitFor, kind: CompileKind, mode: CompileMode, profile: Profile, ) -> CargoResult<UnitDep<'a>> { // TODO: consider making extern_crate_name return InternedString? let extern_crate_name = InternedString::new(&state.resolve().extern_crate_name( parent.pkg.package_id(), pkg.package_id(), target, )?); let public = state .resolve() .is_public_dep(parent.pkg.package_id(), pkg.package_id()); let features = state.resolve().features_sorted(pkg.package_id()); let unit = state .bcx .units .intern(pkg, target, profile, kind, mode, features, state.is_std); Ok(UnitDep { unit, unit_for, extern_crate_name, public, }) } /// Fill in missing dependencies for units of the `RunCustomBuild` /// /// As mentioned above in `compute_deps_custom_build` each build script /// execution has two dependencies. The first is compiling the build script /// itself (already added) and the second is that all crates the package of the /// build script depends on with `links` keys, their build script execution. (a /// bit confusing eh?) /// /// Here we take the entire `deps` map and add more dependencies from execution /// of one build script to execution of another build script. fn connect_run_custom_build_deps(unit_dependencies: &mut UnitGraph<'_>) { let mut new_deps = Vec::new(); { // First up build a reverse dependency map. This is a mapping of all // `RunCustomBuild` known steps to the unit which depends on them. For // example a library might depend on a build script, so this map will // have the build script as the key and the library would be in the // value's set. let mut reverse_deps_map = HashMap::new(); for (unit, deps) in unit_dependencies.iter() { for dep in deps { if dep.unit.mode == CompileMode::RunCustomBuild { reverse_deps_map .entry(dep.unit) .or_insert_with(HashSet::new) .insert(unit); } } } // Next, we take a look at all build scripts executions listed in the // dependency map. Our job here is to take everything that depends on // this build script (from our reverse map above) and look at the other // package dependencies of these parents. // // If we depend on a linkable target and the build script mentions // `links`, then we depend on that package's build script! Here we use // `dep_build_script` to manufacture an appropriate build script unit to // depend on. for unit in unit_dependencies .keys() .filter(|k| k.mode == CompileMode::RunCustomBuild) { // This is the lib that runs this custom build. let reverse_deps = match reverse_deps_map.get(unit) { Some(set) => set, None => continue, }; let to_add = reverse_deps .iter() // Get all deps for lib. .flat_map(|reverse_dep| unit_dependencies[reverse_dep].iter()) // Only deps with `links`. .filter(|other| { other.unit.pkg != unit.pkg && other.unit.target.linkable() && other.unit.pkg.manifest().links().is_some() }) // Get the RunCustomBuild for other lib. .filter_map(|other| { unit_dependencies[&other.unit] .iter() .find(|other_dep| other_dep.unit.mode == CompileMode::RunCustomBuild) .cloned() }) .collect::<HashSet<_>>(); if !to_add.is_empty() { // (RunCustomBuild, set(other RunCustomBuild)) new_deps.push((*unit, to_add)); } } } // And finally, add in all the missing dependencies! for (unit, new_deps) in new_deps { unit_dependencies.get_mut(&unit).unwrap().extend(new_deps); } } impl<'a, 'cfg> State<'a, 'cfg> { fn resolve(&self) -> &'a Resolve { if self.is_std { self.std_resolve.unwrap() } else { self.usr_resolve } } fn get(&mut self, id: PackageId) -> CargoResult<Option<&'a Package>> { if let Some(pkg) = self.package_cache.get(&id) { return Ok(Some(pkg)); } if !self.waiting_on_download.insert(id) { return Ok(None); } if let Some(pkg) = self.downloads.start(id)? { self.package_cache.insert(id, pkg); self.waiting_on_download.remove(&id); return Ok(Some(pkg)); } Ok(None) } /// Completes at least one downloading, maybe waiting for more to complete. /// /// This function will block the current thread waiting for at least one /// crate to finish downloading. The function may continue to download more /// crates if it looks like there's a long enough queue of crates to keep /// downloading. When only a handful of packages remain this function /// returns, and it's hoped that by returning we'll be able to push more /// packages to download into the queue. fn finish_some_downloads(&mut self) -> CargoResult<()> { assert!(self.downloads.remaining() > 0); loop { let pkg = self.downloads.wait()?; self.waiting_on_download.remove(&pkg.package_id()); self.package_cache.insert(pkg.package_id(), pkg); // Arbitrarily choose that 5 or more packages concurrently download // is a good enough number to "fill the network pipe". If we have // less than this let's recompute the whole unit dependency graph // again and try to find some more packages to download. if self.downloads.remaining() < 5 { break; } } Ok(()) } }